Giant

Wolfgang

Wolfgang is a dapper lupine giant who, despite his best intentions, builds rage into a beast that lunges and yanks enemies toward him.

Kit

Passive and abilities. Hover an underlined number or term for details.

  • P

    The Beast Within

    Passive

    Build rage by hitting an enemy with attacks, abilities, or Werewolf Charge: 4 rage against giants, 2 against units and buildings, and 5 rage over 2s. Taking damage builds 5 rage over 2s. Rage over time is refreshed when it is applied by multiple sources. At 100 rage, the next ability used triggers his transformation into The Beast. As The Beast, he briefly becomes while transforming, abilities have no energy cost and cast faster, he gains and , and Basic Attacks gain 10 damage and scaling. Built-up rage decays while transformed or after a short time out of combat. The Beast reverts to Wolfgang when his rage is depleted.

  • Q

    Warbound Savagery

    Q

    A swipe that deals . When transformed, hitting an enemy giant gains 10 Armor for 5 seconds.

  • W

    Feral Lunge

    W

    Lunge forward, dealing and inflicting a 60% decaying slow for 2 seconds. When transformed, lunging through enemy giants gives per giant hit, for 3s.

  • E

    Raging Onslaught

    E

    Passive: Wolfgang has per enemy giant in his werewolf charge range of 45m. Active: Werewolves assaulting an enemy will create a chain that can be pulled by Wolfgang to yank his victim towards him. Requires a minimum of 20 assaulting werewolves to create a chain. The more werewolves that assault the enemy, the harder the pull. When transformed, enemies pulled will be stunned for 0.2 seconds.

  • R

    Hunt the Weak

    R

    Transform into the Beast, gaining an additional bonus, all enemies, and stops rage decay for 20s or until dealing damage.

Wolfgang Builds – Mewnfare's Builds

Wolfgang kit, abilities, damage scaling and item builds on Mewnfare's Builds.

Wolfgang abilities

  • The Beast Within (Passive): Build rage by hitting an enemy with attacks, abilities, or Werewolf Charge: 4 rage against giants, 2 against units and buildings, and 5 rage over 2s. Taking damage builds 5 rage over 2s. Rage over time is refreshed when it is applied by multiple sources. At 100 rage, the next ability used triggers his transformation into The Beast. As The Beast, he briefly becomes intimidating while transforming, abilities have no energy cost and cast faster, he gains 15 Kinetic Power and 2 Movement Speed, and Basic Attacks gain 10 damage and 10% Kinetic Power scaling. Built-up rage decays while transformed or after a short time out of combat. The Beast reverts to Wolfgang when his rage is depleted.
  • Warbound Savagery (Q): A swipe that deals 165 damage. When transformed, hitting an enemy giant gains 10 Armor for 5 seconds.
  • Feral Lunge (W): Lunge forward, dealing 150 damage and inflicting a 60% decaying slow for 2 seconds. When transformed, lunging through enemy giants gives 7.5% Life Steal per giant hit, for 3s.
  • Raging Onslaught (E): Passive: Wolfgang has 10% recovery speed per enemy giant in his werewolf charge range of 45m. Active: Werewolves assaulting an enemy will create a chain that can be pulled by Wolfgang to yank his victim towards him. Requires a minimum of 20 assaulting werewolves to create a chain. The more werewolves that assault the enemy, the harder the pull. When transformed, enemies pulled will be stunned for 0.2 seconds.
  • Hunt the Weak (R): Transform into the Beast, gaining an additional 5 movement speed bonus, revealing all enemies, and stops rage decay for 20s or until dealing damage.